import info.gridworld.actor.ActorWorld;
import java.awt.Color;
import java.util.ArrayList;
public class test{
	public static void main(String [] args){
		ActorWorld world = new ActorWorld();
		ArrayList<Location> locs = new ArrayList();
		locs.add(new Location(0,0));
		locs.add(new Location(1,1));
		locs.add(new Location(2,2));
		locs.add(new Location(3,3));
		locs.add(new Location(4,4));
		locs.add(new Location(5,5));
		locs.add(new Location(6,6));
		locs.add(new Location(7,7));
		locs.add(new Location(8,8));
		locs.add(new Location(9,9));
		//world.add(new Location(9,2), new Turret(locs));
        //world.add(new Location(0, 1), new Spray(locs));
        //world.add(new Location(1, 2), new Spray(locs));
        //world.add(new Location(2, 3), new Spray(locs));
        //world.add(new Location(3, 4), new Spray(locs));
        //world.add(new Location(4, 5), new Spray(locs));
        //world.add(new Location(0,9),new Slower(20));
        //world.add(new Location(5, 6), new Spray(locs));
        //world.add(new Location(6, 7), new Cannon(locs));
        //world.add(new Location(7, 8), new Cannon(locs));
        //world.add(new Location(8, 9), new Cannon(locs));
        //world.add(new Location(0,0), new Enemy(30,locs));
        world.show();
	}
}
